unreal.SubmixEffectMultibandCompressorPreset
¶
- class unreal.SubmixEffectMultibandCompressorPreset(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
SoundEffectSubmixPreset
Submix Effect Multiband Compressor Preset
C++ Source:
Plugin: Synthesis
Module: Synthesis
File: SubmixEffectMultiBandCompressor.h
Editor Properties: (see get_editor_property/set_editor_property)
settings
(SubmixEffectMultibandCompressorSettings): [Read-Write]
- set_audio_bus(audio_bus) None ¶
Sets the source key input as the provided AudioBus’ output. If no object is provided, key is set to effect’s input.
- Parameters:
audio_bus (AudioBus) –
- set_external_submix(submix) None ¶
Sets the source key input as the provided Submix’s output. If no object is provided, key is set to effect’s input.
- Parameters:
submix (SoundSubmix) –
- set_settings(settings) None ¶
Set Settings
- Parameters:
settings (SubmixEffectMultibandCompressorSettings) –
- property settings: SubmixEffectMultibandCompressorSettings¶
[Read-Write]