unreal.SynthesisUtilitiesBlueprintFunctionLibrary

class unreal.SynthesisUtilitiesBlueprintFunctionLibrary(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

Synthesis Utilities Blueprint Function Library A library of synthesis related functions for use in Blueprints

C++ Source:

  • Plugin: Synthesis

  • Module: Synthesis

  • File: SynthesisBlueprintUtilities.h

classmethod get_linear_frequency(log_frequency_value, domain_min, domain_max, range_min, range_max) float

Returns the log frequency of the input value. Maps linear domain and range values to log output (good for linear slider controlling frequency)

Parameters:
Return type:

float

classmethod get_log_frequency(linear_value, domain_min, domain_max, range_min, range_max) float

Returns the log frequency of the input value. Maps linear domain and range values to log output (good for linear slider controlling frequency)

Parameters:
Return type:

float