unreal.TG_Expression_Variant
¶
- class unreal.TG_Expression_Variant(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
TG_Expression
An abstract class to help with the boilerplate of handling variants in general
C++ Source:
Plugin: TextureGraph
Module: TextureGraph
File: TG_Expression_Variant.h
Editor Properties: (see get_editor_property/set_editor_property)
output
(TG_Variant): [Read-Write]