unreal.TG_Expression_Variant

class unreal.TG_Expression_Variant(outer: Object | None = None, name: Name | str = 'None')

Bases: TG_Expression

An abstract class to help with the boilerplate of handling variants in general

C++ Source:

  • Plugin: TextureGraph

  • Module: TextureGraph

  • File: TG_Expression_Variant.h

Editor Properties: (see get_editor_property/set_editor_property)

  • output (TG_Variant): [Read-Write]