unreal.TG_TextureDescriptor

class unreal.TG_TextureDescriptor

Bases: StructBase

TG Texture Descriptor

C++ Source:

  • Plugin: TextureGraph

  • Module: TextureGraph

  • File: TG_Texture.h

Editor Properties: (see get_editor_property/set_editor_property)

  • format (TSBufferFormat): [Read-Write] How many items of type BufferFormat per point deprecated: Use Texture Format instead

  • height (Resolution): [Read-Write] Height of the texture in pixels. Auto means system will detect automatically based on other images

  • num_channels (TSBufferChannels): [Read-Write] deprecated: Use Texture Format instead

  • texture_format (TG_TextureFormat): [Read-Write]

  • width (Resolution): [Read-Write] Width of the texture in pixels. Auto means system will detect automatically based on other images

property format: TSBufferFormat

[Read-Write] How many items of type BufferFormat per point deprecated: Use Texture Format instead

Type:

(TSBufferFormat)

property num_channels: TSBufferChannels

[Read-Write] deprecated: Use Texture Format instead

Type:

(TSBufferChannels)