unreal.TeleportType

class unreal.TeleportType

Bases: EnumBase

Whether to teleport physics body or not

C++ Source:

  • Module: Engine

  • File: EngineTypes.h

NONE: TeleportType

Do not teleport physics body. This means velocity will reflect the movement between initial and final position, and collisions along the way will occur

Type:

0

RESET_PHYSICS: TeleportType

Teleport physics body and reset physics state completely

Type:

2

TELEPORT_PHYSICS: TeleportType

Teleport physics body so that velocity remains the same and no collision occurs

Type:

1