unreal.Text3DDebug

class unreal.Text3DDebug

Bases: unreal.StructBase

Text 3DDebug

C++ Source:

  • Plugin: Text3D
  • Module: Text3D
  • File: Text3DComponent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • hide_previous (bool): [Read-Write] Hide Previous
  • iterations (int32): [Read-Write] Iterations
  • marked_vertex (int32): [Read-Write] Marked Vertex
  • segments (int32): [Read-Write] Segments
  • visible_face (int32): [Read-Write] Visible Face