unreal.TexturePowerOfTwoSetting
¶
- class unreal.TexturePowerOfTwoSetting¶
Bases:
EnumBase
Options for texture padding mode.
C++ Source:
Module: Engine
File: TextureDefines.h
- NONE: TexturePowerOfTwoSetting¶
Do not modify the texture dimensions.
- Type:
0
- PAD_TO_POWER_OF_TWO: TexturePowerOfTwoSetting¶
Pad the texture to the nearest power of two size.
- Type:
1
- PAD_TO_SQUARE_POWER_OF_TWO: TexturePowerOfTwoSetting¶
Pad the texture to the nearest square power of two size.
- Type:
2
- RESIZE_TO_SPECIFIC_RESOLUTION: TexturePowerOfTwoSetting¶
Resize the texture to specific user defined resolution.
- Type:
5
- STRETCH_TO_POWER_OF_TWO: TexturePowerOfTwoSetting¶
Stretch the texture to the nearest power of two size.
- Type:
3
- STRETCH_TO_SQUARE_POWER_OF_TWO: TexturePowerOfTwoSetting¶
Stretch the texture to the nearest square power of two size.
- Type:
4