unreal.TimedDataMonitorTimeCorrectionParameters

class unreal.TimedDataMonitorTimeCorrectionParameters(buffer_resize_allowed=True, buffer_shrink_allowed=False, failed_if_buffer_cant_be_resize=False, use_standard_deviation=True, number_of_standard_deviation=3)

Bases: unreal.StructBase

Timed Data Monitor Time Correction Parameters

C++ Source:

  • Plugin: TimedDataMonitor
  • Module: TimedDataMonitor
  • File: TimedDataMonitorCalibration.h

Editor Properties: (see get_editor_property/set_editor_property)

  • buffer_resize_allowed (bool): [Read-Write] If no calibration is possible, are we allowed to increase the size of the buffer.
  • buffer_shrink_allowed (bool): [Read-Write] When resizing buffer, do we allow shrinking them.
  • failed_if_buffer_cant_be_resize (bool): [Read-Write] When resizing buffer, failed the calibration if a buffer couldn’t be resize.
  • number_of_standard_deviation (int32): [Read-Write] When using STD, how many should we use.
  • use_standard_deviation (bool): [Read-Write] When calibrating, ensure that the evaluation is included inside the STD.
buffer_resize_allowed

(bool) – [Read-Write] If no calibration is possible, are we allowed to increase the size of the buffer.

buffer_shrink_allowed

(bool) – [Read-Write] When resizing buffer, do we allow shrinking them.

failed_if_buffer_cant_be_resize

(bool) – [Read-Write] When resizing buffer, failed the calibration if a buffer couldn’t be resize.

number_of_standard_deviation

(int32) – [Read-Write] When using STD, how many should we use.

use_standard_deviation

(bool) – [Read-Write] When calibrating, ensure that the evaluation is included inside the STD.