unreal.TimedDataMonitorTimeCorrectionParameters

class unreal.TimedDataMonitorTimeCorrectionParameters(buffer_resize_allowed: bool = False, buffer_shrink_allowed: bool = False, failed_if_buffer_cant_be_resize: bool = False, use_standard_deviation: bool = False, number_of_standard_deviation: int = 0)

Bases: StructBase

Timed Data Monitor Time Correction Parameters

C++ Source:

  • Plugin: TimedDataMonitor

  • Module: TimedDataMonitor

  • File: TimedDataMonitorCalibration.h

Editor Properties: (see get_editor_property/set_editor_property)

  • buffer_resize_allowed (bool): [Read-Write] If no calibration is possible, are we allowed to increase the size of the buffer.

  • buffer_shrink_allowed (bool): [Read-Write] When resizing buffer, do we allow shrinking them.

  • failed_if_buffer_cant_be_resize (bool): [Read-Write] When resizing buffer, failed the calibration if a buffer couldn’t be resize.

  • number_of_standard_deviation (int32): [Read-Write] When using STD, how many should we use.

  • use_standard_deviation (bool): [Read-Write] When calibrating, ensure that the evaluation is included inside the STD.

property buffer_resize_allowed: bool

[Read-Write] If no calibration is possible, are we allowed to increase the size of the buffer.

Type:

(bool)

property buffer_shrink_allowed: bool

[Read-Write] When resizing buffer, do we allow shrinking them.

Type:

(bool)

property failed_if_buffer_cant_be_resize: bool

[Read-Write] When resizing buffer, failed the calibration if a buffer couldn’t be resize.

Type:

(bool)

property number_of_standard_deviation: int

[Read-Write] When using STD, how many should we use.

Type:

(int32)

property use_standard_deviation: bool

[Read-Write] When calibrating, ensure that the evaluation is included inside the STD.

Type:

(bool)