unreal.UserInterfaceActionType

class unreal.UserInterfaceActionType

Bases: EnumBase

Types of user interfaces that can be associated with a user interface action

C++ Source:

  • Module: Slate

  • File: UICommandInfo.h

BUTTON: UserInterfaceActionType

Momentary buttons or menu items. These support enable state, and execute a delegate when clicked.

Type:

1

CHECK: UserInterfaceActionType

Similar to Button but will display a readonly checkbox next to the item.

Type:

4

COLLAPSED_BUTTON: UserInterfaceActionType

Similar to Button but has the checkbox area collapsed

Type:

5

NONE: UserInterfaceActionType

An action which should not be associated with a user interface action

Type:

0

RADIO_BUTTON: UserInterfaceActionType

Radio buttons are similar to toggle buttons in that they are for menu items that store on/off state. However they should be used to indicate that menu items in a group can only be in one state

Type:

3

TOGGLE_BUTTON: UserInterfaceActionType

Toggleable buttons or menu items that store on/off state. These support enable state, and execute a delegate when toggled.

Type:

2