unreal.VPCameraBlueprintLibrary

class unreal.VPCameraBlueprintLibrary(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

VPCamera Blueprint Library

C++ Source:

  • Plugin: VirtualProductionUtilities

  • Module: VPUtilities

  • File: VPCameraBlueprintLibrary.h

classmethod spawn_camera_rig_from_actors(world_context_object, rig_transform, actors, params) CameraRig_Rail

Spawn Camera Rig from Actors

Parameters:
Return type:

CameraRig_Rail

classmethod spawn_camera_rig_from_points(world_context_object, rig_transform, points, params) CameraRig_Rail

Spawn Camera Rig from Points

Parameters:
Return type:

CameraRig_Rail

classmethod spawn_camera_rig_from_selected_actors(world_context_object, rig_transform, params) CameraRig_Rail

Spawn Camera Rig from Selected Actors

Parameters:
Return type:

CameraRig_Rail

classmethod spawn_dolly_track_from_points(world_context_object, points, interp_type=SplinePointType.LINEAR) CameraRig_Rail

Spawn Dolly Track from Points

Parameters:
Return type:

CameraRig_Rail

classmethod spawn_dolly_track_from_points_smooth(world_context_object, points, interp_type=SplinePointType.LINEAR) CameraRig_Rail

Spawn Dolly Track from Points Smooth

Parameters:
Return type:

CameraRig_Rail