unreal.VREDCppVariantCameraOption

class unreal.VREDCppVariantCameraOption(name: str = '', location: Vector = Ellipsis, rotation: Rotator = Ellipsis)

Bases: StructBase

VREDCpp Variant Camera Option

C++ Source:

  • Plugin: DatasmithFBXImporter

  • Module: DatasmithVREDTranslator

  • File: DatasmithVREDImportData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • location (Vector): [Read-Write]

  • name (str): [Read-Write]

  • rotation (Rotator): [Read-Write]

property location: Vector

[Read-Write]

Type:

(Vector)

property name: str

[Read-Write]

Type:

(str)

property rotation: Rotator

[Read-Write]

Type:

(Rotator)