unreal.VREDCppVariantGeometryOption

class unreal.VREDCppVariantGeometryOption(name: str = '', visible_meshes: None = [], hidden_meshes: None = [])

Bases: StructBase

VREDCpp Variant Geometry Option

C++ Source:

  • Plugin: DatasmithFBXImporter

  • Module: DatasmithVREDTranslator

  • File: DatasmithVREDImportData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • hidden_meshes (Array[str]): [Read-Write]

  • name (str): [Read-Write]

  • visible_meshes (Array[str]): [Read-Write]

property hidden_meshes: None

[Read-Write]

Type:

(Array[str])

property name: str

[Read-Write]

Type:

(str)

property visible_meshes: None

[Read-Write]

Type:

(Array[str])