unreal.VREDCppVariantSet

class unreal.VREDCppVariantSet(target_variant_names: None = [], chosen_options: None = [], variant_set_group_name: str = '', anim_clips: None = [], sequential_animation: bool = False)

Bases: StructBase

VREDCpp Variant Set

C++ Source:

  • Plugin: DatasmithFBXImporter

  • Module: DatasmithVREDTranslator

  • File: DatasmithVREDImportData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • anim_clips (Array[str]): [Read-Write]

  • chosen_options (Array[str]): [Read-Write]

  • sequential_animation (bool): [Read-Write]

  • target_variant_names (Array[str]): [Read-Write]

  • variant_set_group_name (str): [Read-Write]

property anim_clips: None

[Read-Write]

Type:

(Array[str])

property chosen_options: None

[Read-Write]

Type:

(Array[str])

property sequential_animation: bool

[Read-Write]

Type:

(bool)

property target_variant_names: None

[Read-Write]

Type:

(Array[str])

property variant_set_group_name: str

[Read-Write]

Type:

(str)