unreal.VariantDependency

class unreal.VariantDependency(variant_set: VariantSet = Ellipsis, variant: Variant = Ellipsis, enabled: bool = False)

Bases: StructBase

Variant Dependency

C++ Source:

  • Plugin: VariantManagerContent

  • Module: VariantManagerContent

  • File: Variant.h

Editor Properties: (see get_editor_property/set_editor_property)

  • enabled (bool): [Read-Write]

  • variant (Variant): [Read-Write]

  • variant_set (VariantSet): [Read-Write]

property enabled: bool

[Read-Only]

Type:

(bool)

property variant: Variant

[Read-Only]

Type:

(Variant)

property variant_set: VariantSet

[Read-Only]

Type:

(VariantSet)