unreal.VirtualCameraOptions

class unreal.VirtualCameraOptions(outer: Object | None = None, name: Name | str = 'None')

Bases: Interface

Virtual Camera Options

C++ Source:

  • Plugin: VirtualCamera

  • Module: VirtualCamera

  • File: IVirtualCameraOptions.h

get_desired_distance_units() Unit

Returns previously set unit of distance.

Returns:

DesiredUnits - The unit that is used for distance measures like focus distance

Return type:

Unit

is_focus_visualization_allowed() bool

Checks whether or not focus visualization can activate

Returns:

the current state of touch event visualization

Return type:

bool

set_desired_distance_units(desired_units) None

Sets unit of distance.

Parameters:

desired_units (Unit) – The new unit to use for distance measures like focus distance