unreal.WidgetBlueprintGeneratedClass

class unreal.WidgetBlueprintGeneratedClass(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintGeneratedClass

The widget blueprint generated class allows us to create blueprint-able widgets for UMG at runtime. All WBPGC’s are of UUserWidget classes, and they perform special post initialization using this class to give themselves many of the same capabilities as AActor blueprints, like dynamic delegate binding for widgets.

C++ Source:

  • Module: UMG

  • File: WidgetBlueprintGeneratedClass.h