unreal.XRCreativeVREditorMode

class unreal.XRCreativeVREditorMode(outer: Object | None = None, name: Name | str = 'None')

Bases: VREditorModeBase

XRCreative VREditor Mode

C++ Source:

  • Plugin: XRCreativeFramework

  • Module: XRCreativeEditor

  • File: XRCreativeVREditorMode.h

Editor Properties: (see get_editor_property/set_editor_property)

  • avatar (XRCreativeAvatar): [Read-Write]

  • toolset_class (XRCreativeToolset): [Read-Write]

property avatar: XRCreativeAvatar

[Read-Only]

Type:

(XRCreativeAvatar)

bp_on_enter() None

BP on Enter

bp_on_exit() None

BP on Exit

bp_tick(delta_seconds) None

BP Tick

Parameters:

delta_seconds (float) –

get_head_transform() Transform

Get Head Transform

Return type:

Transform

get_room_transform() Transform

Get Room Transform

Return type:

Transform

set_head_transform(head_to_world) None

Set Head Transform

Parameters:

head_to_world (Transform) –

set_room_transform(room_to_world) None

Set Room Transform

Parameters:

room_to_world (Transform) –