unreal.ZoneLaneDesc

class unreal.ZoneLaneDesc(width: float = 0.0, direction: ZoneLaneDirection = Ellipsis, tags: ZoneGraphTagMask = [])

Bases: StructBase

Describes single lane.

C++ Source:

  • Plugin: ZoneGraph

  • Module: ZoneGraph

  • File: ZoneGraphTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • direction (ZoneLaneDirection): [Read-Write] Direction of the lane

  • tags (ZoneGraphTagMask): [Read-Write] Lane tags

  • width (float): [Read-Write] Width of the lane

property direction: ZoneLaneDirection

[Read-Only] Direction of the lane

Type:

(ZoneLaneDirection)

property tags: ZoneGraphTagMask

[Read-Only] Lane tags

Type:

(ZoneGraphTagMask)

property width: float

[Read-Only] Width of the lane

Type:

(float)