Texture Editor UI

Description of the Texture Editor UI.

Windows
MacOS
Linux

The Texture Properties Editor allows you to preview a Texture asset and edit its properties. You can also apply color adjustments and modify compression and LOD settings here.

You can open the Texture Editor by double-clicking a Texture asset in the Content Browser, or by right-clicking a Texture asset, and then clicking Edit on the context menu.

Texture Editor UI

  1. Menu Bar

  2. Toolbar

  3. Viewport

  4. Details Panel

File

%Shared/Editors/Common/EditorMenuItems:MenuFileSave% %Shared/Editors/Common/EditorMenuItems:MenuFileSaveOptions%

Edit

%Shared/Editors/Common/EditorMenuItems:MenuEditUndo% %Shared/Editors/Common/EditorMenuItems:MenuEditSettings%

Asset

%Shared/Editors/Common/EditorMenuItems:MenuAssetContentBrowser% %Shared/Editors/Common/EditorMenuItems:MenuAssetViewReference% %Shared/Editors/Common/EditorMenuItems:MenuAssetReimport%

Window

%Shared/Editors/Common/EditorMenuItems:MenuWindowToolbar% %Shared/Editors/Common/EditorMenuItems:MenuWindowViewport% %Shared/Editors/Common/EditorMenuItems:MenuWindowDetails% %Shared/Editors/Common/EditorMenuItems:MenuWindow%

Toolbar

Item

Description

[INCLUDE:Shared/Editors/Common/EditorToolbarItems/#ToolbarSaveIcon]
[INCLUDE:Shared/Editors/Common/EditorToolbarItems/#ToolbarSaveDescription]
[INCLUDE:Shared/Editors/Common/EditorToolbarItems/#ToolbarCBIcon]
[INCLUDE:Shared/Editors/Common/EditorToolbarItems/#ToolbarCBDescription]

TextureUI_Toolbar_Compress.png

Compresses the Texture according to the settings in the Compression section of the Details panel.

TextureUI_Toolbar_Reimport.png

Reimports the current asset from its original location on disk.

TextureUI_Toolbar_Mip.png

Enables you to change the mip level of the Texture by clicking the check box and dragging the slider bar (or clicking the plus or minus buttons).

Viewport

Texture_UI_Viewport.png

The viewport displays a preview of the Texture asset.

The upper-left corner of the viewport contains a drop-down View menu that gives you options to toggle various channels and settings, and change how the Texture is displayed.

TextureUI_Viewport_ViewMenu.png

You can resize the Texture asset being previewed by dragging the Zoom slider in the lower-right corner of the viewport, or by changing the Fill setting with the drop-down menu.

Details Panel

The Details panel displays the Texture's various properties, and enables you to modify them. For more information about the specific properties in the Texture Editor's Details panel, see Texture Properties .

For more information about Unreal Engine Details panels, see Details Panel .

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