3.1 -

An overview of the Level Streaming example level, example 3.1:


The Blueprint function "Load Stream Level" can be used to stream in a level. Just type the exact name of level into the text field. A level loaded that way will stay loaded no matter where the player is in the world.

Loading levels with a Blueprint can be done from any blueprint. Level also can execute blueprint script as soon as it is visible with the EventReceiveBeginPlay. Using a CustomEvent and Call Remote event makes it possible to communicate between level.

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