1.14 - Refraction

An overview of the Material Nodes example level, example 1.14: Refraction.

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1_14_Refraction.png

The Refraction input takes in a texture or value that simulates the index of refraction of the surface. This is useful for things like glass and water, which refract light that passes through them.

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Common Indices of Refraction

Air

1.00

Water

1.33

Ice

1.31

Glass

1.52

Diamond

2.42

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