1.10 - Cast Translucent Shadow as Masked

An overview of the Material Instances example level, example 1.10: Cast Translucent Shadow as Masked

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MP_1_10_001.png

Currently we do not support shadow casting on Translucent Materials. But, we have the option to treat them like a Masked Material when lighting is rebuilt (using Lightmass). This has no effect on dynamic shadows.

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