1.4 - Two Sided

An overview of the Material Instances example level, example 1.4: Two Sided

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MP_1_4_001.png

MP_1_4_002.png MP_1_4_003.png

Whatever material is applied to the mesh, will also be rendered on the back side of the faces. If used on material that uses the Translucent Blend Mode, it will create more overdraw and will be more expensive to render.

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