1.14 - AA Method

An overview of the Post Processing example level, example 1.14: AA Method

Windows
MacOS
Linux

Anti-Aliasing: None

Anti-Aliasing: Temporal

Anti-Aliasing improves image quality by removing the stepping effect from the edges that appear angled on screen. Temporal AA is the default and gives the best result. Although it is on by default, it only shows in the editor when Real-time is activated in viewport or while in Game Mode (G-key).

Temporal AA does not currently work with the console command "HighResShot" to make screenshots that are bigger than the screen resolution. You have to turn Temporal AA off or use FXAA to make those screenshots.

Select Skin
Light
Dark

Welcome to the new Unreal Engine 4 Documentation site!

We're working on lots of new features including a feedback system so you can tell us how we are doing. It's not quite ready for use in the wild yet, so head over to the Documentation Feedback forum to tell us about this page or call out any issues you are encountering in the meantime.

We'll be sure to let you know when the new system is up and running.

Post Feedback