Datasmith glTF Import (Early Access)
You can now use Datasmith to import files that use the glTF 2.0 file format.
The Unreal Editor also offers experimental support for importing the glTF format directly into the Content Browser using the built-in importer. However, by using the Datasmith glTF importer, you can take advantage of the same workflow benefits Datasmith offers for other file formats, such as handling full scenes instead of individual objects, maintaining scene hierarchy and relative transforms, nondestructive re-import process, and so on.
To use the Datasmith glTF importer, select the new GLTF option from the drop-down list next to the Datasmith button in the Unreal Editor Toolbar.
For details on the settings offered by the glTF importer, see GLTF Import Options.