1.1 - Creating Folders

At this point, you should have created a new UE4 Project.

It's always good practice to keep your project's content organized. The first thing you're going to learn is how to create a folder that will store your imported content.

Before you get started: Download Quick Start Assets from the following link.

  1. Extract the downloaded assets to a location on your computer.
  2. From the Content Browser inside the Editor, click the Add New button.
  3. Select New Folder to create a new folder in '/Game'.
  4. Name the folder 'QuickStartContent'.
  5. Double-click the 'QuickStartContent' folder.

Naming conventions matter! Be consistent when naming folders and files.