The Launcher tab allows you to build, cook, deploy, and launch your game. There will eventually be many different ways
to accomplish this, but as of this writing, only the following settings are supported:
Build: Create new build.
Cook: On the fly (Windows and selected consoles).
Deploy: File server (local Windows and selected consoles), Deploy to device (local Windows).
Launch: Using default role (i.e. single instance per device + same settings for all).
All settings in the Launcher are combined into profiles. This allows you to maintain different groups of settings in
parallel, which is particularly handy for QA personnel who need to run many different tests a day. When you open the
Launcher for the first time, no profiles will be present, and you will have to create a new one:
Once a profile is created, a number of settings categories will be shown: