Add the Matinee Actor and Props
In this step, we will add our Matinee Actor, a Skeletal Mesh Actor and create a platform for the character to jump up on.
From the Toolbar menu, select Matinee and click the Add Matinee button.
If the Matinee undo warning message appears, click the Continue button.
The Matinee Editor window will open.
Click for Full View.
Minimize the Matinee then in the Content Browser under the Game/Character folder, drag-and-drop in the SK_Mannequin asset into the level.
In the Details panel for the SK_Mannequin, under Transform set the Location to -610.0, -690.0, 125.0 for the X, Y, Z values.
In the level, grab the small box brush above the template text and move it in front of the Skeletal Mesh.
In the Details panel for the box brush under Brush Settings, set the X and Y values to 250.0 and the Z to 1400.0.
Your box should look something like this: