If you are working on a multi-platform project, there may be instances where you want to play platform specific media.
For example, you may want a specific movie to play when playing on PlayStation 4 (PS4) and a different movie to play when playing on the Xbox One.
Or you may be using the same type of media, but it is encoded differently for performance reasons and want those different formats to play on different platforms.
With the Platform Media Source asset, you can determine which Media Source assets should play based on the platform it is running on.
When you open/play the Platform Media Source, it will look at which platform you are currently on and play the assigned Media Source automatically.
In this how-to, we create a Platform Media Source and assign two different Media Sources for Android and Windows platforms.