Our TV Material is set up and ready to play our video. If you open the SM_TV Static Mesh, you may notice the screen is white.
Once you open the Media Player asset and play the video, if you re-open the SM_TV Static Mesh again the TV will be playing your video.
While the TV plays our content inside the Editor, if we were to drop this Static Mesh inside the level and play the game, our content would not play on the TV at runtime.
In the next step, we will tell our content to open at runtime to start playback.
Before we can do that however, we need to set up the Blueprint we will use to enable the player to press a button and turn on/off our TV.
We will also provide a way to specify the content that will appear on the TV from within the Editor.