Blending Property Values
Blending is not restricted to animations, any 2D/3D transforms, vectors, colors, or floats can also be automatically blended.
By default, transform, vector, colors and similar tracks are set to Infinite which means the property value is persistent throughout the sequence.
By turning this option off and using property Sections, you can blend those Sections together. In the example video below, we blend the color of a light over time within Sequencer using a similar approach to this guide.