Master Sequence Workflow
This workflow is similar to the Non-Linear Workflow mentioned above in that you will have a "master" Level Sequence containing "shots" that comprise your cinematic.
Where it differs is that most of the processes used to set up your cinematic in the Non-Linear Workflow can be automated based on settings you define when creating a new Master Sequence asset.
You can create a Master Sequence from the Cinematics drop-down menu off the main toolbar.
When creating a Master Sequence you are presented with a Settings window which defines how the Master Sequence is created.
In the Settings window you can define the naming convention for your sequences, the duration of each sequence created, and the number of shots in your sequence. This is helpful if you have storyboarded out your cinematic and know how many shots you will need and the duration you are shooting for.
Another helpful option is the Sequence to Duplicate option which allows you to base each of the shots created off an existing Level Sequence. For example, you could create all the animation, effects, etc. in one Level Sequence then use that as the sequence to duplicate.
From there each shot created will contain that information that you can then dissect to create each shot as needed.
The other useful aspect of the Master Sequence is that each shot created is created with a Camera Cuts track and a Cine Camera Actor assigned as the camera to use for the shot. This allows you to quickly get in and start creating your content as you do not need to go through the process of adding either of those to Sequencer as they will be created for you.
Pictured above is a Shot with a Camera Cuts track and a Cine Camera Actor already assigned as part of the Master Sequence asset.