Panels are specialized parts of editors that provide a specific aspect of the functionality of the editor. Editors can
contain any number of panels. The panels belonging to a specific editor only affect their parent editor and can only be docked
within that particular editor.
Panels are opened through the Window menu as well.
Most panels will have tabs at their upper left corner. These tabs can be used to reposition, re-dock, or close the panel. Panels can be closed by right-clicking on the tab and choosing Close or clicking the small X on the right side of the tab.
Whenever possible, tabs will be named after the asset currently being edited within that tab's editor. For instance, the Level Editor tab will display the name of the level currently being edited.
If a tab is the only one within a tab well, it can be hidden by right-clicking on it and choosing Hide Tabs
or through the Hide Tabs option in the Tab Options menu. This simply collapses the tab well so that only the content
portion of the tab is displayed. When a tab is hidden, the top-left corner becomes gold.
Clicking the top-left corner will expand the tab again.