Manipulating Actors in Unreal Engine 4 (or Transforming Actors) refers to the process of moving, rotating, or scaling them and is an important part of the level-editing and creation process. On this page, you will learn how to perform each as well as the different ways you can perform each action. You will also learn some of the commonly used keyboard shortcuts when working with Actors which may improve your workflow.
For this How To guide, we have created a new project using the Blueprint Third Person template with Starter Content enabled. If you have not created a project based off a template before or are not sure how to enable Starter Content, refer to the Project Browser page for information on creating/opening projects, templates, and project settings.