It's time to apply your ceramic Material to your weapons so they look ceramic instead of metallic.
Double-click one of your weapon Blueprints in the Content Browser to edit it in the Blueprint Editor.
Select the WeapMesh Component in the Components panel.
Back in the Content Browser, select the Mat_Ceramic Material.
In the Details panel, find the Materials category and click the Use Selected Asset from Content BRowser button to apply the Mat_Ceramic Material to the weapon mesh.
Click the Compile button in the Blueprint Editor toolbar to update the Blueprint with the changes.
Click the Save button in the Blueprint Editor toolbar to save the weapon asset.
Repeat these steps for the other weapon Blueprints in your mod to make them all ceramic.
The Preview panel shows the ceramic weapon. In the next step, you will test out the mod to see your ceramic weapons in action!