The list below shows all of the mesh types supported on mobile platforms. No other types of mesh are supported.
CPU particle sprites, particle meshes
The import process or asset creation process is the same for these types on mobile as it is
for other platforms.
There are certain restrictions on the mesh types supported on mobile platforms due to the hardware.
All mesh types can have up to 65k vertices due to the lack of 32 bit index support on mobile hardware.
Skeletal Meshes can have up to 75 bones.
The following tools can be used to help optimize the meshes that are used in your UE4 mobile projects: