Oculus Prerequisites

On the following page, you will find information on how to make sure your Unreal Engine 4 (UE4) project will work with the Oculus Rift HMD.

Enabling Unknown Sources

While you're developing your Unreal Engine 4 (UE4) Virtual Reality (VR) project, it's best to enable allow Unknown Sources so you can run your application without having to have it be registered or reviewed by Oculus. To enable the Unknown Sources option, you will need to do the following:

  1. Open the Oculus Store then click on the Gear icon that is in the upper right-hand corner to expose the Settings menu option, then click on the word Settings.

    Click for full image.

  2. From the left-hand side, select the General section. Then in the Unknown Sources section, click on the button to enable this option.

    Click for full image.

  3. After the button has been clicked on, a message will be displayed. Click on the Allow button to continue.

    Click for full image.

  4. When completed, the button will turn blue like in the following image.

    Click for full image.

    To revert this change back to the default settings, click on the button again and the checkmark will change from a checkmark back into an X.

Oculus Rift Troubleshooting

If you are having issues getting your Oculus Rift to run, the Oculus Support Center pages can help you fix most issues that you will run into.

Oculus Support Center