VR Character Settings
The setup for a character using a VR headset is slightly different than for a standard character. Things like character
Height, Width, Speed, and Camera Location all need to be slightly modified to accommodate a VR character.
When building objects for a VR world, it is important that you make the scale of your digital object the same as their real
world counterpart. Making things bigger or smaller than they are in the real world, can ruin the immersion that you are trying
Character Height & Width
Character Height & Width should mimic real life measurements as much as possible. Using sizes that are too big or two small,
can ruin the immersion that you are trying to achieve.
VR movement speed is a difficult property to recommend a setting for, because the movement speed that you choose will mainly be
determined by the type of experience that you are trying to achieve. For example, in the Elemental VR demo, the movement speed
was cut to about 1/4 normal speed.
The VR camera needs to be positioned slightly lower than the base eye height to compensate for being at the character's eye level.
Base Eye Height: