Set Spectator Screen Mode Texture Plus Eye Layout

This node sets up the layout for the TexturePlusEye function in ESpectatorScreenMode.

Inputs

Pin Location

Name

Description

(In) Exec

Input execution pin.

Eye Rect Min

Values are normalized between 0.0 and 1.0.

Eye Rect Max

Values are normalized between 0.0 and 1.0.

Texture Rect Min

Values are normalized between 0.0 and 1.0.

Texture Rect Max

Values are normalized between 0.0 and 1.0.

Draw Eye First

If this flag is set to True, the Eye is drawn before the Texture; however, if this flag is set to false, the Texture will be drawn before the Eye.

Clear Black

If this flag is set to True, the Render Target will be drawn black before either rectangle is drawn.

Output

Pin Location

Name

Description

(Out) Exec

Output execution pin.