Cross-Referencing with Documentation
While each of the example levels stand alone as a great way to take apart individual effects, they will be most effective as a learning resource when paired with the corresponding documentation for each example. For instance, if looking at the Effects Gallery example level, you should also open the Effects Gallery example documentation.
As you move about the level, you will see that each station contains a callout number to help you cross-reference each of the assets that have been set up. One of these stations is labeled 2.3, and shows a Particle System being colored with a Material that uses the Blackbody node. Within the documentation page, you will see a section with the same label, which will contain relevant information for this effect, including how it was set up and any important features or considerations.