Exporting to Datasmith
When you have your VRED scene the way you want it, and you've registered your variants, export the scene to FBX:
- From the main menu in VRED, choose:
- File > Export > Export to Datasmith... (for VRED 2018)
- File > Export Scene Data > Export to Datasmith... (for VRED 2019)
- Browse to a folder and choose a file name.
The exporter creates a .FBX file in the location you choose.
You should now be ready to try importing your new .FBX file into the Unreal Editor. See Importing Datasmith Content into Unreal Engine 4.
The exporter also creates additional files next to the .FBX: a .lights file that contains extra information about the lights in your scene, and a .var file that contains information about your registered variants. These files contain information required by the Datasmith importer. If you move your .FBX file to a new location, make sure to keep these additional files at the same relative path.