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Blueprint 3rd Person Game
01 - Introduction
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In this series of videos, Wes Bunn will walk you through the steps to create a third person game.
(00:05) - Intro and Play in UE4
(02:17) - Importing FBX assets
(04:55) - Wrap up
Video in this series
01 - Introduction
02 - Project Creation & FBX Download
03 - FBX Importing & Using Skeletons
04 - Intro to Persona
05 - Setting Up Inputs
06 - Basic Character Material
07 - Blend Spaces
08 - Intro to Animation Blueprints
09 - Intro to State Machines
10 - Building the AnimGraph
11 - Animation BP EventGraph
12 - Character BP Components
13 - Character Keyboard & Mouse Controls
14 - Game Mode & Testing
15 - Character Gamepad & Touch Controls
16 - Intro to Animation Montage
17 - Skeleton Retargeting & Montage Setup
18 - Animation BP Punching Setup
19 - Playing Our Animation Montage
20 - Using Slot Nodes & Branch Points
21 - Add Physics Components for Punching
22 - Creating Animation Notifies