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  • 01 - Introduction
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Description:
In this series of videos, Wes Bunn will walk you through the steps to create a third person game.
(00:05) - Intro and Play in UE4
(02:17) - Importing FBX assets
(04:55) - Wrap up

Video in this series

  1. maxresdefault.jpg 01 - Introduction
  2. maxresdefault.jpg 02 - Project Creation & FBX Download
  3. maxresdefault.jpg 03 - FBX Importing & Using Skeletons
  4. maxresdefault.jpg 04 - Intro to Persona
  5. maxresdefault.jpg 05 - Setting Up Inputs
  6. maxresdefault.jpg 06 - Basic Character Material
  7. maxresdefault.jpg 07 - Blend Spaces
  8. maxresdefault.jpg 08 - Intro to Animation Blueprints
  9. maxresdefault.jpg 09 - Intro to State Machines
  10. maxresdefault.jpg 10 - Building the AnimGraph
  11. maxresdefault.jpg 11 - Animation BP EventGraph
  12. maxresdefault.jpg 12 - Character BP Components
  13. maxresdefault.jpg 13 - Character Keyboard & Mouse Controls
  14. maxresdefault.jpg 14 - Game Mode & Testing
  15. maxresdefault.jpg 15 - Character Gamepad & Touch Controls
  16. maxresdefault.jpg 16 - Intro to Animation Montage
  17. maxresdefault.jpg 17 - Skeleton Retargeting & Montage Setup
  18. maxresdefault.jpg 18 - Animation BP Punching Setup
  19. maxresdefault.jpg 19 - Playing Our Animation Montage
  20. maxresdefault.jpg 20 - Using Slot Nodes & Branch Points
  21. maxresdefault.jpg 21 - Add Physics Components for Punching
  22. maxresdefault.jpg 22 - Creating Animation Notifies