Announce Post: https://forums.unrealengine.com/showthread.php?141784
Alan Willard is back to talk about the different techniques that you can use to handle loading levels seamlessly in your game! Alan will be covering all the bases, from basic cut-to-black to conditional loading on events. How to unload levels and manage what players can experience will also be covered as Alan goes through his tutorial. Come for the level streaming, stay for the magic.
Alan is using 4.15.1 and the Content Examples pack.
HLOD Stream: https://www.youtube.com/watch?v=WhcxGbKWdbI
[00:07:15]Overview of Loading/Unloading levels
[00:11:24]Level Loading with Blueprints