Announce Post: https://forums.unrealengine.com/showthread.php?109449
In this Live Training Stream, Ian and Alexander talk about what we'll need to create MOBA Minion AI. In part one: we'll start with an overview of observed behaviors, then create a new project, and finally move into creating and connecting up the necessary assets we need.
This is a start of new format where we'll dig into and replicate game genre AI. We're trying to decide on what type of AI we should do after the Minion AI, if you have any suggestions, let us know!