Announce Post: https://forums.unrealengine.com/showthread.php?134388
Download for Tim's project available in the above link.
Rendering a beautiful scene takes no time at all in UE4, but it helps to have a little guidance. On this stream, Tim Hobson joins us to talk about his techniques, tips and tricks to getting your levels looking sharp. If you haven't familiarized yourself with lighting in UE4, make sure to also check out Tim's website, the troubleshooting guide and the Lighting documentation. Whether you are a beginner, intermediate or advanced artist, you'll learn tons of great information from Tim's expertise, so tune in!
Tim's Website: http://timhobsonue4.snappages.com/home.htm
Troubleshooting Guide: https://wiki.unrealengine.com/LightingTroubleshootingGuide
[00:01:30] Lighting Cache and Lightmass Importance Volume
[00:05:00] Lighting Modes for Characters
[00:10:50] Capsule Shadows for Characters
[00:12:50] Adjusting Lightmass Settings
[00:16:00] "Is this being calculated on CPU?"
[00:17:10] Eye Adaptation
[00:18:15] Fixing Lighting Seams
[00:21:32] Fixing Light Bleeding
[00:23:13] UV Setup Guide for Lightmapping
[00:28:00] Planning for Modular Buildings
[00:30:37] Far Shadows and Landscape Lighting
[00:39:40] Tips for Day/Night lighting
[00:41:30] Emissive Material and Lighting
[00:48:00] Lightmap Resolution and Backlighting
[00:51:05] Using Error Coloring
[00:53:00] "Tips and Tricks"
[00:58:15] Volumetric Lighting