Announce Post: https://forums.unrealengine.com/showthread.php?124316
CORRECTION: Alex and Ian said this is the "Strategy Game" but it is "Turn Based Strategy." It's available on the Learn tab of the Unreal Engine launcher.
We have gotten a lot of feedback asking about making alternative movement mechanics from the standard character movement component or navmesh driven characters. In this stream Ian and Alex explore other ways of getting pawns from point A to point B for different types of charaters, including tile-based and physics driven movement. Learn how to move it move it!