In this livestream, Epic's Wes Bunn walks us through some of the changes that are coming to the Media Framework tools in the 4.18 release, which you can start to experiment with using the 4.18 Preview 2 build available now from the Epic Games Launcher. We take a look at the media creation process, media sources, Blueprint integration and discuss tips and tricks when working with media in Unreal Engine 4.

Announcement Post