UGearVRControllerComponent

Inheritance Hierarchy

Syntax

UCLASS (ClassGroup=(GearVR) , Meta=(BlueprintSpawnableComponent))
class UGearVRControllerComponent : public USceneComponent

Variables

Name Description

Public variable UProperty Category, EditAnywhere BlueprintReadWrite

UStaticMesh ...

 

ControllerMesh

Constructors

Name Description

Public function

UGearVRControllerComponent()

Functions

Overridden from UActorComponent

Name Description

Public function Virtual

void

 

BeginPlay()

BeginsPlay for the component.

Public function Virtual

void

 

OnRegister()

WITH_EDITOR.

Public function Virtual

void

 

TickComponent

(
    float DeltaTime,
    ELevelTick TickType,
    FActorComponentTickFunction * T...
)

Function called every frame on this ActorComponent.

References