Unreal Engine 4 Documentation > Unreal Engine API Reference > Runtime > Engine > Components > USceneComponent > USceneComponent::AreDynamicDataChangesAllowed

USceneComponent::AreDynamicDataChangesAllowed

Syntax

bool AreDynamicDataChangesAllowed
(
    bool bIgnoreStationary
)

Remarks

Determine if dynamic data is allowed to be changed.

Whether or not dynamic data is allowed to be changed.

Returns

Whether or not dynamic data is allowed to be changed.

Parameters

Parameter

Description

bIgnoreStationary

Whether or not to ignore stationary mobility when checking. Default is true (i.e. - check for static mobility only).

References

Module

Engine

Header

Runtime/Engine/Classes/Components/SceneComponent.h