Unreal Engine 4 Documentation > Unreal Engine API Reference > Runtime > Engine > Components > USceneComponent > USceneComponent::CalcNewComponentToWorld_GeneralCase

USceneComponent::CalcNewComponentToWorld_GeneralCase

Syntax

FTransform CalcNewComponentToWorld_GeneralCase
(
    const FTransform & NewRelativeTransform,
    const USceneComponent * Parent,
    FName SocketName
)

References

Module

Engine

Header

Runtime/Engine/Classes/Components/SceneComponent.h

Source

Runtime/Engine/Private/Components/SceneComponent.cpp