Language:
Discover
By Skill Level
By Category

USceneComponent::CalcNewComponentToWorld_GeneralCase

Choose your OS:

Syntax

FTransform CalcNewComponentToWorld_GeneralCase
(
    const FTransform & NewRelativeTransform,
    const USceneComponent * Parent,
    FName SocketName
)

References

Module

Engine

Header

Runtime/Engine/Classes/Components/SceneComponent.h

Source

Runtime/Engine/Private/Components/SceneComponent.cpp